Photogrammetry on any Hardware! (Meshroom, Blender, Instant Meshes & Renderro)



Blender Daily
3D artist

I am a passionate Blender artist based in Switzerland. I got introduced to Blender in 2018 while working on a school project. I fell in love with this awesome open-source 3d software right away and continued using it for personal works, even after finishing school. In early 2019 I started the Blender Daily Instagram account where I’ve been posting short tutorials on a daily basis ever since! Nowadays I also do client work but my main focus is on teaching the software to others.

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About this Class

Photogrammetry is a really cool technique to create 3d scans of real-world objects by taking pictures from all around them. In this lesson, you are going to learn all the steps necessary to create high-quality photo scans on your own. We are going to use free and open-source Meshroom and Blender software for the whole process. I also demonstrate how to process the scans on a cloud computer and why you might want to do that.

But what exactly is photogrammetry? Photogrammetry is the science and technology of obtaining reliable information about physical objects and the environment through the process of recording, measuring, and interpreting photographic images and patterns of electromagnetic radiation and other phenomena.

Put simply, it is a technology that allows you to mirror a live image to 3D animation through the processes of scanning, recording, and photography.

Currently, drones are also used for photogrammetry, which, thanks to the possibility of scanning the environment, can accurately reflect and generate an image on our computer.

The process is also often expensive and the programs used to use it are quite expensive. However, thanks to programs such as Mashroom or Blender, you can work with photogrammetry for free.

Learn more about Photogrammetry in this tutorial!

All of our tutorials were made using Renderro.

What you'll learn ?

✔️ Photogrammetry with open-source software

✔️ Processing photoscans

✔️ Meshroom

✔️ Retopology with Instant Meshes

✔️ Texture baking & shading in Blender

✔️ General tips for photogrammetry